Synopsis:
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Review:
From novice to master in one volume! The depth and breadth of subjects are invaluable to an animator! --Kathryn McKelvey, Lecturer Motion Graphics and Animation Design, University of Northumbria, UK
It covers everything in animation you need to know by connecting it to your sketchbook. --Mario Menjivar, The School of Visual Arts, USA
The book fulfills many functions: whilst it serves as a drawing/painting instruction book and includes exercises in many key techniques; it also inspires through its use of carefully chosen examples. Yet in demonstrating the application of these basic fine-art principles to animation it effortlessly crosses the boundary between disciplines that are too often kept apart. Kathy Nicholls, Senior Lecturer in Animation and Visual Effects, University of Falmouth, UK A great primer on how to get the most out of sketching as it relates to animation. --Ben Ridgway, San Francisco State University, USA
"About this title" may belong to another edition of this title.