Simulation and Gaming for Social Design

Language: English

Published by Springer Nature Singapore, 2023

981162013X / 9789811620133

  • Softcover
  • Used
See all details

Seller: Buchpark, Trebbin, GermanyBuchpark

5-star seller

AbeBooks seller since September 30, 2021

View this seller's items
Softcover

Condition: Used - Fine

£ 92.13

£ 90.01 shipping 
Ships from Germany to U.S.A.

Quantity: 2 available

Add to basket

Item description from seller

Zustand: Sehr gut | Seiten: 328 | Sprache: Englisch | Produktart: Bücher | This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy¿food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life.Simulation and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship.Regardless of the size of the problematics, societal system design involves (1) The visioning and conception aspects due to the long-term, overall nature of the goal; (2) Interdisciplinary thinking and communication for the exploration of new states of accommodation with technological systems; and (3) The ¿human dimension¿ aspect including education that must be dealt with, thus academic developments of simulation and gaming for social design as system thinking and practice methodologies are anticipated. Simulation and gaming has great potential for development as a tool to facilitate the transfer between theoretical and clinical knowledge.

Seller Inventory # 41187160/2

Title
Simulation and Gaming for Social Design
Author
Unbekannt
Publisher
Springer Nature Singapore
Publication year
2023
Condition
Sehr gut
Binding
Soft cover
Language
English
ISBN 10
981162013X
ISBN 13
9789811620133
Seller catalogs
Bücher

Buchpark

Trebbin, Germany

5-star seller

AbeBooks seller since September 30, 2021

Shipping rates from Germany to U.S.A.

Item60 to 60 business days60 to 60 business days
First item£ 90.01£ 111.44
Delivery times are set by sellers and vary by carrier and location. Orders passing through Customs may face delays and buyers are responsible for any associated duties or fees. Sellers may contact you regarding additional charges to cover any increased costs to ship your items.

Payment methods

VisaMastercardAmerican ExpressApple PayGoogle Pay
Bank Wire Transfer
Check
Paypal

Store description

Seit über 30 Jahren handeln wir mit Büchern. Begonnen hat alles als kleiner Fachbuchhandel in Berlin. Heute sind wir spezialisiert auf den An- und Verkauf gebrauchter Bücher. Noch immer liegt unser Fokus dabei auf den Kategorien: Fachbuch und englischsprachige Literatur. Hinzu kommen Bücher aus allen anderen Genres, wie Belletristik, Biografien oder Kinderbücher. Unser oberstes Ziel ist dabei die Weiterverwendung von Dingen und die Schonung von Ressourcen. Neben dem Ankauf von privaten Büchern oder Haushaltsauflösungen kaufen wir bundesweit komplette Bibliotheken und Buchbestände von Institutionen auf, um diese nachhaltig ein weiteres Mal auf den Markt zu bringen. Parallel dazu bietet Buchpark die Möglichkeit, große Mengen einzulagern. Ganze Bibliotheken und umfangreiche Buchbestände werden von uns professionell auf Qualitätsmerkmale hin untersucht und sorgfältig für den Onlinehandel aufbereitet. Wir schenken Büchern ein zweites Leben.

Seller's business information

Buchpark GmbH

Krügerweg 1
Trebbin, Germany 14959