Sfml Game Development (Paperback or Softback)
Moreira, Artur
Sold by BargainBookStores, Grand Rapids, MI, U.S.A.
AbeBooks Seller since 23 January 2002
New - Soft cover
Condition: New
Quantity: 5 available
Add to basketSold by BargainBookStores, Grand Rapids, MI, U.S.A.
AbeBooks Seller since 23 January 2002
Condition: New
Quantity: 5 available
Add to basketSfml Game Development 1.13.
Seller Inventory # BBS-9781849696845
If you've got a firm grasp of C++ with a secret hankering to create a great game, this book is for you. Every practical aspect of programming an interactive game world is here - the only real limit is your imagination.
Overview
In Detail
Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.
If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implementation, your search ends here.
Starting with nothing more than a blank screen, SFML Game Development will provide you with all the guidance you need to create your first fully featured 2D game using SFML 2.0. By the end, you'll have learned the basic principles of game development, including advanced topics such as how to network your game, how to utilize particle systems and much more.
SFML Game Development starts with an overview of windows, graphics, and user inputs. After this brief introduction, you will start to get to grips with SFML by building up a world of different game objects, and implementing more and more gameplay features. Eventually, you’ll be handling advanced visual effects, audio effects and network programming like an old pro. New concepts are discussed, while the code steadily develops.
SFML Game Development will get you started with animations, particle effects and shaders. As well as these fundamental game aspects, we’re also covering network programming to the extent where you’ll be able to support the game running from two different machines. The most important part, the gameplay implementation with enemies and missiles, will make up the core of our top-scrolling airplane shoot' em-up game!.
You will learn everything you need in SFML Game Development in order to start with game development and come closer to creating your own game.
What you will learn from this book
Approach
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0
"About this title" may belong to another edition of this title.
BargainBookStores guarantees 100% Customer Satisfaction. We ship worldwide and offer a variety of shipping methods to meet your needs. Please place your order directly via ABEBooks.com. We accept payment by MasterCard and Visa. For more information, contact us by email at cs@bargainbookstores.com. Full contact info is below:
BargainBookStores.com LLC
3423 Lousma Dr SE
Grand Rapids, MI 49548
We will ship to all domestic and most international destinations.
Please note: Shipping times are estimated and are not guaranteed by BargainBookStores.
Order quantity | 7 to 21 business days | 36 to 59 business days |
---|---|---|
First item | £ 8.55 | £ 74.38 |
Delivery times are set by sellers and vary by carrier and location. Orders passing through Customs may face delays and buyers are responsible for any associated duties or fees. Sellers may contact you regarding additional charges to cover any increased costs to ship your items.