Rasterisation : Vector Graphics, Raster Graphics, Pixel, Rendering, 3D Computer Graphics, Persistence of Vision, Ray Tracing

Published by Omniscriptum

ISBN 10: 6130414714 (ISBN 13: 9786130414719)

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

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Item description from seller

nach der Bestellung gedruckt Neuware - Printed after ordering - High Quality Content by WIKIPEDIA articles! Rasterization or Rasterisation is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file format. The term rasterization can in general be applied to any process by which vector information can be converted into a raster format. In normal usage, the term refers to the popular rendering algorithm for displaying three-dimensional shapes on a computer. Rasterization is currently the most popular technique for producing real-time 3D computer graphics. Real-time applications need to respond immediately to user input, and generally need to produce frame rates of at least 25 frames per second to achieve smooth animation.

Seller Inventory # 9786130414719

Bibliographic details

Title
Rasterisation : Vector Graphics, Raster Graphics, Pixel, Rendering, 3D Computer Graphics, Persistence of Vision, Ray Tracing
Author
Miriam T. Timpledon
Publisher
Omniscriptum
Condition
Neu
Binding
Taschenbuch
Item weight
227 grams
Dimensions
220x150x9 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item7 to 10 business days5 to 7 business days
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