Procedural Content Generation in Games (Computational Synthesis and Creative Systems)

Shaker, Noor

40 ratings by Goodreads

Language: English

Published by Springer, 2016

3319427148 / 9783319427140

Series: Book 1 of 7 - Computational Synthesis and Creative Systems

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Seller: Marlton Books, Bridgeton, NJ, U.S.A.Marlton Books

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Has some wear and creases. Has a remainder mark. hardcover Used - Good 2016.

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Title
Procedural Content Generation in Games (Computational Synthesis and Creative Systems)
Author
Shaker, Noor
Publisher
Springer
Publication year
2016
Condition
Good
Binding
Hardcover
Language
English
ISBN 10
3319427148
ISBN 13
9783319427140
Item weight
23.66 ounces
Series
Book 1 of 7: Computational Synthesis and Creative Systems

Marlton Books

Bridgeton, NJ, U.S.A.

5-star seller

AbeBooks seller since July 1, 2025

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