Physics for Game Developers 2e
David M Bourg
From PBShop.store US, Wood Dale, IL, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since 7 April 2005
New - Soft cover
Quantity: 15 available
Add to basketFrom PBShop.store US, Wood Dale, IL, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since 7 April 2005
Quantity: 15 available
Add to basketAbout this Item
New Book. Shipped from UK. Established seller since 2000. Seller Inventory # WO-9781449392512
Bibliographic Details
Title: Physics for Game Developers 2e
Publisher: O'Reilly Media
Publication Date: 2013
Binding: PAP
Condition: New
Edition: 2nd Edition
About this title
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.
Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.
"About this title" may belong to another edition of this title.
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