Physically Based Rendering: From Theory to Implementation
Pharr, Matt; Humphreys, Greg
Sold by Blue Vase Books, Interlochen, MI, U.S.A.
AbeBooks Seller since 22 May 2017
Used - Hardcover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by Blue Vase Books, Interlochen, MI, U.S.A.
AbeBooks Seller since 22 May 2017
Condition: Used - Good
Quantity: 1 available
Add to basketThe item shows wear from consistent use, but it remains in good condition and works perfectly. All pages and cover are intact including the dust cover, if applicable . Spine may show signs of wear. Pages may include limited notes and highlighting. May NOT include discs, access code or other supplemental materials.
Seller Inventory # BVV.0123750792.G
Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation.
A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery.
This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators.
These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming.
"About this title" may belong to another edition of this title.
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