OpenCL Programming Guide
Munshi, Aaftab
Sold by Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
AbeBooks Seller since 20 September 2024
Used - Soft cover
Condition: Used - Fair
Quantity: 1 available
Add to basketSold by Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
AbeBooks Seller since 20 September 2024
Condition: Used - Fair
Quantity: 1 available
Add to basketBook is considered to be in acceptable condition. The actual cover image may not match the stock photo. Book may have one or more of the following defects: noticeable wear on the cover dust jacket or spine; curved, dog eared or creased page s ; writing or highlighting inside or on the edges; sticker s or other adhesive on cover; CD DVD may not be included; and book may be a former library copy.
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Written by five leading OpenCL authorities, OpenCL Programming Guide covers the entire specification. It reviews key use cases, shows how OpenCL can express a wide range of parallel algorithms, and offers complete reference material on both the API and OpenCL C programming language.
Through complete case studies and downloadable code examples, the authors show how to write complex parallel programs that decompose workloads across many different devices. They also present all the essentials of OpenCL software performance optimization, including probing and adapting to hardware. Coverage includes
Benedict R. Gaster is a software architect working on programming models for next-generation heterogeneous processors, in particular looking at high-level abstractions for parallel programming on the emerging class of processors that contain both CPUs and accelerators such as GPUs. Benedict has contributed extensively to the OpenCL’s design and has represented AMD at the Khronos Group open standard consortium. Benedict has a Ph.D. in computer science for his work on type systems for extensible records and variants. He has been working at AMD since 2008.
Timothy G. Mattson is an old-fashioned parallel programmer, having started in the mid-eighties with the Caltech Cosmic Cube and continuing to the present. Along the way, he has worked with most classes of parallel computers (vector supercomputers, SMP, VLIW, NUMA, MPP, clusters, and many-core processors). Tim has published extensively, including the books Patterns for Parallel Programming (with Beverly Sanders and Berna Massingill, published by Addison-Wesley, 2004) and An Introduction to Concurrency in Programming Languages (with Matthew J. Sottile and Craig E. Rasmussen, published by CRC Press, 2009). Tim has a Ph.D. in chemistry for his work on molecular scattering theory. He has been working at Intel since 1993.
James Fung has been developing computer vision on the GPU as it progressed from graphics to general-purpose computation. James has a Ph.D. in electrical and computer engineering from the University of Toronto and numerous IEEE and ACM publications in the areas of parallel GPU Computer Vision and Mediated Reality. He is currently a Developer Technology Engineer at NVIDIA, where he examines computer vision and image processing on graphics hardware.
Dan Ginsburg currently works at Children’s Hospital Boston as a Principal Software Architect in the Fetal-Neonatal Neuroimaging and Development Science Center, where he uses OpenCL for accelerating neuroimaging algorithms. Previously, he worked for Still River Systems developing GPU-accelerated image registration software for the Monarch 250 proton beam radiotherapy system. Dan was also Senior Member of Technical Staff at AMD, where he worked for over eight years in a variety of roles, including developing OpenGL drivers, creating desktop and hand-held 3D demos, and leading the development of handheld GPU developer tools. Dan holds a B.S. in computer science from Worcester Polytechnic Institute and an M.B.A. from Bentley University.
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