Synopsis:
Classical and Object-Oriented Software Engineering, 7/e presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study has been replaced with a new case study on the Martha Stockton Greengage Foundation. The new study highlights even more aspects of the Unified Process. New to this Edition:. · All-new coverage of agile processes. eXtreme Programming (XP) is now presented within the larger context of agile processes. · Expanded material on open-source software. Additional coverage on open-source software development is included throughout the manuscript, particularly Chapters 2 and 4. · More problems. New problems have been added to every chapter. · Brand new Case Study. Based on feedback from reviewers and users, a new case study on the Martha Stockton Greengage Foundation illustrates techniques of software development in Chapters 10-15. The case study deals with a real-world situation that students will be likely to encounter in real life: home mortgages. This case study replaces the Osbert Oglesby case study from previous editions. · New Online Content. This text is available with a website that contains PowerPoints, solutions, and C++ and Java code for the Term Project and Case Studies. The book’s unique organization remains in place, with Part I covering underlying software engineering theory, and Part II presenting the more practical life cycle. Complementing this well-balanced approach is the straightforward, student-friendly writing style, through which difficult concepts are presented in a clear, understandable manner. The new seventh edition provides an extensive updating of this classic software engineering text!
From the Publisher:
Up-to-Date (material on UML, patterns, frameworks, software architecture, SPICE, synchronize-and-stabilize model, OLE, COM, CORBA, etc.)
Balanced coverage of the object-oriented paradigm with the classical paradigm (found throughout the book)
Unified Modeling Language (UML) used throughout for object-oriented analysis and design and wherever diagrams depict objects and their interrelationships.
New coverage of design patterns included in a new chapter on reuse, portability and interoperability (Ch 7)
New Emphasis on Team Work (Chapter 4 and in Term Project at end of each chapter)
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