Object-oriented Design and Patterns Drawing from his extensive experience as a programmer and teacher, author Cay Horstmann helps readers gain an appreciation for the value of object-oriented design principles. He provides the context so that readers can apply these principles and techniques in their own designs. Full description
This hands–on–guide–written by one of the most successful authors in programming–makes design patterns and principles accessible to everyone! Drawing from his extensive experience as a programmer, consultant and teacher, Horstmann introduces object–oriented design principles, and gives you a roadmap for applying these principles and techniques in your own designs.
- Each topic is illustrated with a high–interest example that introduces you to user interface programming and the full range of Java language features. As you build your programming skills, you will also learn good design practice.
- This book uses Java as its implementation language, and also covers additional OOD strat egies that are available in C++ and other object–oriented languages.
- The book includes a crash course in Java, covering all the basic language constructs for anyone not familiar with the language.
- Horstmann integrates the latest and most effective tools such as BlueJ, javadoc, and JUnit, as well as other experimental tools.
- The Capstone chapter introduces design principles and shows you how to create an easy–to–use UML diagram editor.
- The guide will reach you important skills, including:
– using UML for modeling
– unit testing and programming by contract
– programming GUI applications
– understanding classical design patterns
– using and designing frameworks