Learning iPhone Game Development with Cocos2D 3.0

Kirill Muzykov

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Language: English

Published by Packt Publishing Limited, GB, 2023

1782160140 / 9781782160144

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Seller: Rarewaves.com USA, London, London, United KingdomRarewaves.com USA

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Key FeaturesBook DescriptionThis book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic.If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later). What you will learnInstall Cocos2D and create projects using Cocos2D Xcode templatesUnderstand the Cocos2D architecture and its main classesRender images and text, move and animate themControl your game using touches and a gyroscopeCreate a user interface and navigate between game screensUse the physics engine to apply forces and detect collisionsAdd sounds and music and change playback propertiesIntegrate your game with Game Center and make InApp purchasesWho this book is for.…

Seller Inventory # LU-9781782160144

Title
Learning iPhone Game Development with Cocos2D 3.0
Author
Kirill Muzykov
Publisher
Packt Publishing Limited, GB
Publication year
2023
Condition
New
Binding
Digital
Language
English
ISBN 10
1782160140
ISBN 13
9781782160144

Rarewaves.com USA

London, London, United Kingdom

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