Learning Java by Building Android Games
Horton, John
Sold by ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
AbeBooks Seller since 24 March 2009
Used - Soft cover
Condition: Very Good
Quantity: 1 available
Add to basketSold by ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
AbeBooks Seller since 24 March 2009
Condition: Very Good
Quantity: 1 available
Add to basketMay have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.7.
Seller Inventory # G1784398853I4N00
Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.
This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for Game Code School, he can usually be found playing computer games or indulging in a Nerf war.
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for the Game Code School website, he can usually be found playing computer games or indulging in a Nerf war.
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