Introduction to Computing and Programming in Python: A Multimedia Approach
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Sold by Bahamut Media, Reading, United Kingdom
AbeBooks Seller since 15 August 2012
Used - Soft cover
Condition: Very Good
Quantity: 1 available
Add to basketSold by Bahamut Media, Reading, United Kingdom
AbeBooks Seller since 15 August 2012
Condition: Very Good
Quantity: 1 available
Add to basketThis book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
Seller Inventory # 6545-9780131176553
For courses in Introduction to Computing or Introduction to Programming.
There is a growing interest in computing for non-CS majors, or for students who have not yet determined their majors (sometimes called the “CS0” market). Computer science professors are also confronted with increased attrition and failure rates. Guzdial introduces programming as a way of creating and manipulating media–a context familiar and intriguing to today’s students. Students begin actual programming early on (sometimes over 100 lines of code in the second assignment). Guzdial’s approach has met with substantial success in class testing.
Access updated student resources (previously available on CD) at http://coweb.cc.gatech.edu/mediaComp-teach
Mark Guzdial is a Full Professor at the College of Computing at Georgia Tech, member of the GVU Center, and Director of the Collaborative Software Laboratory. His Prentice Hall books include Squeak: Object-Oriented Design with Multimedia Applications; Squeak: Open Personal Computing and Multimedia; and Introduction to Computing and Programming in Python: A Multimedia Approach.
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