Interactive Storytelling for Video Games

Josiah Lebowitz, Chris Klug

ISBN 10: 0240817176 ISBN 13: 9780240817170
Published by Taylor and Francis Ltd, GB, 2011
New Paperback

From Rarewaves.com USA, London, LONDO, United Kingdom Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

AbeBooks Seller since 11 June 2025

This specific item is no longer available.

About this Item

Description:

What really makes a video game story interactive? What's the best way to create an interactive story?How much control should players be given? Do they really want that control in the first place?Do they even know what they want-or are their stated desires at odds with the unconscious preferences?All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll: Seller Inventory # LU-9780240817170

Report this item

Synopsis:

What really makes a video game story interactive?
What's the best way to create an interactive story?
How much control should players be given?
Do they really want that control in the first place?
Do they even know what they want-or are their stated desires at odds with the unconscious preferences?

All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

About the Author: Josiah Lebowitz

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Interactive Storytelling for Video Games
Publisher: Taylor and Francis Ltd, GB
Publication Date: 2011
Binding: Paperback
Condition: New

Top Search Results from the AbeBooks Marketplace

There are 20 more copies of this book

View all search results for this book