Graphics Gems

ISBN 10: 0122861663 ISBN 13: 9780122861666
Published by Academic Press Inc., 1993
Used hardcover

From Evergreen Goodwill, Seattle, WA, U.S.A. Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

AbeBooks Seller since 7 November 2006

This specific item is no longer available.

About this Item

Description:

Seller Inventory # mon0000583161

Report this item

Synopsis:

"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

About the Author: Andrew Glassner's contributions to computer graphics span 20 years. His work at Microsoft Research, Xerox PARC, the IBM Watson Research Labs, Bell Communications Research, and the Delft University of Technology has produced numerous technical articles on rendering theory and practice, animation, modeling, and new media. He currently creates new computer graphics tools at Microsoft Research. Among his recent work is Chicken Crossing, a 3D animated short film that has been shown internationally at film festivals and on television, and Dead Air, an interactive game for play over the Internet. Dr. Glassner is the author of the two volume bible, Principles of Digital Image Synthesis and 3D Computer Graphics: A Handbook for Artists and Designers. He has also edited An Introduction to Ray Tracing, and created the Graphics Gems series for programmers.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Graphics Gems
Publisher: Academic Press Inc.
Publication Date: 1993
Binding: hardcover
Condition: Good

Top Search Results from the AbeBooks Marketplace

There are 3 more copies of this book

View all search results for this book