Geometric Programming for Computer Aided Design
Alberto Paoluzzi
Sold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since 14 August 2006
New - Hardcover
Condition: New
Ships from Germany to U.S.A.
Quantity: 2 available
Add to basketSold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since 14 August 2006
Condition: New
Quantity: 2 available
Add to basketNeuware - Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments.PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write.It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples.\* Combines excellent coverage of the theory with well-developed examples\* Numerous applications eg. scientific stimulation, robotics, CAD, Virtual Reality\* Worked exercises for each topic\* Uses PLaSM language (supplied) throughout to illustrate techniques\* Supported with web presenceWritten for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.; In den kommenden Jahren wird das Interesse an marktspezifischen CAD-Anwendungen (etwa im Maschinenbau und in der Architektur) und webbasierten verteilten Designumgebungen voraussichtlich deutlich zunehmen. Entsprechend gefragt ist die Programmierung solcher Umgebungen. PLaSM, die hier vorgestellte funktionelle Programmiersprache, eignet sich für diesen speziellen Zweck. PLaSM erzeugt VRML-Dateien und verbindet in einzigartiger Weise algebraische Algorithmen, die bei IBM entwickelt wurden, mit einem dimensionsunabhängigen Ansatz zur Behandlung geometrischer Datenstrukturen. In diesem Buch lernen Sie, mit PLaSM beeindruckend kompakte Quelltexte zu erstellen. Dazu erklären die Autoren zunächst theoretische Grundlagen der Computergraphik und der verschiedenen Modellierungsansätze. Die zugrunde liegenden mathematischen Herleitungen werden gut verständlich dargestellt. Geschickt ausgewählte Beispiele und Aufgaben helfen beim Verständnis und Vertiefen des Stoffes. Mit zugehörigem Webserver!
Seller Inventory # 9780471899426
Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments.
PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write.
It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples.
Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.
ALBERTO PAOLUZZI, Department of Computer Science, Universita Roma Tre, Italy.
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