GameMaker Studio 2 Advanced Programming Handbook : Master GML, Scalable Game Systems, Optimization, AI, Tools, and Professional Development Techniques
Language: English
Published by Amazon Digital Services LLC - Kdp Aug 2026, 2026
- Softcover
- New

Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
AbeBooks seller since August 14, 2006
Condition: New
£ 47.08
Quantity: 2 available
Add to basketItem description from seller
Neuware - Turn your GameMaker Studio 2 skills into a stronger game-development foundation without wasting time struggling through complicated programming concepts. This handbook is designed to help you build more polished, responsive, and maintainable games while developing programming habits that can save you time, reduce bugs, and make future projects easier to manage.GameMaker Studio 2 Advanced Programming Handbook takes you beyond basic movement, sprites, and simple game mechanics and into the programming techniques needed for more ambitious projects. You'll learn how to structure game logic, manage data, create reusable systems, control complex gameplay states, and develop smarter enemy behaviors.Instead of simply showing you what a feature does, the book focuses on how advanced programming concepts can solve real game-development problems. You'll gain a clearer understanding of how different systems work together, helping you create games that feel more organized, reliable, and professional.As your games become more complex, beginner-level techniques can quickly become difficult to maintain. Code becomes harder to understand, systems begin interfering with each other, and adding new features can introduce unexpected bugs.This book helps you overcome those challenges by showing you how to approach game programming with greater structure and confidence. You'll discover ways to make gameplay systems easier to expand, improve performance, organize complex mechanics, and create more intelligent interactions.Whether you're improving an existing project or starting a larger game from scratch, the techniques can help you spend less time fighting your code and more time building the game you actually want.This book is written for GameMaker developers who already understand the fundamentals and want to progress toward more advanced programming. It can benefit hobbyists, aspiring indie developers, students, and programmers who want to strengthen their GameMaker Studio 2 skills.You don't need to be an expert. What matters is that you're ready to move beyond simple projects and learn how to think about game systems at a deeper level.Your next game doesn't have to be limited by the programming techniques you already know. GameMaker Studio 2 Advanced Programming Handbook can help you develop the skills needed to approach larger, smarter, and more sophisticated projects with confidence.Pick up your copy today and take the next step toward becoming a stronger GameMaker Studio 2 developer.…
Seller Inventory # 9798191878546
- Title
- GameMaker Studio 2 Advanced Programming Handbook : Master GML, Scalable Game Systems, Optimization, AI, Tools, and Professional Development Techniques
- Author
- Jaime B Johnson
- Publisher
- Amazon Digital Services LLC - Kdp Aug 2026
- Publication year
- 2026
- Condition
- Neu
- Binding
- Taschenbuch
- Language
- English
- ISBN 13
- 9798191878546
- Item weight
- 934 grams
- Dimensions
- 229x152x36 mm
Turn your GameMaker Studio 2 skills into a stronger game-development foundation without wasting time struggling through complicated programming concepts. This handbook is designed to help you build more polished, responsive, and maintainable games while developing programming habits that can save you time, reduce bugs, and make future projects easier to manage.
GameMaker Studio 2 Advanced Programming Handbook takes you beyond basic movement, sprites, and simple game mechanics and into the programming techniques needed for more ambitious projects. You’ll learn how to structure game logic, manage data, create reusable systems, control complex gameplay states, and develop smarter enemy behaviors.
Instead of simply showing you what a feature does, the book focuses on how advanced programming concepts can solve real game-development problems. You’ll gain a clearer understanding of how different systems work together, helping you create games that feel more organized, reliable, and professional.
As your games become more complex, beginner-level techniques can quickly become difficult to maintain. Code becomes harder to understand, systems begin interfering with each other, and adding new features can introduce unexpected bugs.
This book helps you overcome those challenges by showing you how to approach game programming with greater structure and confidence. You’ll discover ways to make gameplay systems easier to expand, improve performance, organize complex mechanics, and create more intelligent interactions.
Whether you’re improving an existing project or starting a larger game from scratch, the techniques can help you spend less time fighting your code and more time building the game you actually want.
This book is written for GameMaker developers who already understand the fundamentals and want to progress toward more advanced programming. It can benefit hobbyists, aspiring indie developers, students, and programmers who want to strengthen their GameMaker Studio 2 skills.
You don’t need to be an expert. What matters is that you’re ready to move beyond simple projects and learn how to think about game systems at a deeper level.
Your next game doesn’t have to be limited by the programming techniques you already know. GameMaker Studio 2 Advanced Programming Handbook can help you develop the skills needed to approach larger, smarter, and more sophisticated projects with confidence.
Pick up your copy today and take the next step toward becoming a stronger GameMaker Studio 2 developer.
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