Game programming using Java

David E Whitt

ISBN 13: 9798275031034
Published by Independently Published, 2025
New PAP

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Unlock the world of game development with Game Programming Using Java, your ultimate guide to mastering the creation of 2D and 3D games using Java and the LibGDX framework. Whether you’re just starting your journey or already have some programming experience, this book will take you from novice to pro in game development.

Designed for both beginners and experienced developers, this practical, project-based guide walks you through the complete process of building games for desktop, Android, and web platforms. You’ll start with the basics of Java and game programming, and gradually dive deeper into advanced topics like game physics, artificial intelligence, animation, and optimization for different devices.

With clear, step-by-step instructions, you’ll gain hands-on experience by building real-world games as you learn. You’ll create everything from simple 2D games to more complex 3D projects, each one designed to help you understand how to use the powerful features of LibGDX to their full potential.

By the end of this book, you will:

  • Master game programming basics and advanced concepts using Java and LibGDX.
  • Create fully functional 2D and 3D games for multiple platforms (desktop, Android, and web).
  • Understand core game development principles like game mechanics, collision detection, physics, and AI.
  • Gain practical experience through hands-on, project-based learning that builds your skills step by step.

Whether you’re aiming to kick-start a career in game development, create games for fun, or take your skills to the next level, this book provides everything you need to turn your game ideas into reality.

Start your game development journey today—no prior experience necessary!

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Bibliographic Details

Title: Game programming using Java
Publisher: Independently Published
Publication Date: 2025
Binding: PAP
Condition: New

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Paperback. Condition: new. Paperback. Unlock the world of game development with Game Programming Using Java, your ultimate guide to mastering the creation of 2D and 3D games using Java and the LibGDX framework. Whether you're just starting your journey or already have some programming experience, this book will take you from novice to pro in game development.Designed for both beginners and experienced developers, this practical, project-based guide walks you through the complete process of building games for desktop, Android, and web platforms. You'll start with the basics of Java and game programming, and gradually dive deeper into advanced topics like game physics, artificial intelligence, animation, and optimization for different devices.With clear, step-by-step instructions, you'll gain hands-on experience by building real-world games as you learn. You'll create everything from simple 2D games to more complex 3D projects, each one designed to help you understand how to use the powerful features of LibGDX to their full potential.By the end of this book, you will: Master game programming basics and advanced concepts using Java and LibGDX.Create fully functional 2D and 3D games for multiple platforms (desktop, Android, and web).Understand core game development principles like game mechanics, collision detection, physics, and AI.Gain practical experience through hands-on, project-based learning that builds your skills step by step.Whether you're aiming to kick-start a career in game development, create games for fun, or take your skills to the next level, this book provides everything you need to turn your game ideas into reality.Start your game development journey today-no prior experience necessary! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Seller Inventory # 9798275031034

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