Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)
Language: English
Published by Addison-Wesley, Upper Saddle River, NJ, 2014
Series: Book 1 of 16 - Game Design
- Softcover
- Used

Seller: Smith Family Bookstore Downtown, Eugene, OR, U.S.A.Smith Family Bookstore Downtown
AbeBooks seller since February 13, 2009
Condition: Used - Very good
£ 30.84
Quantity: 1 available
Add to basketItem description from seller
text clean and unmarked. binding tight. covers have light wear. edges of pages have some light wear.
Seller Inventory # 5040160
- Title
- Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design)
- Author
- Madhav, Sanjay
- Publisher
- Addison-Wesley, Upper Saddle River, NJ
- Publication year
- 2014
- Condition
- Very Good
- Binding
- Trade Paperback
- Language
- English
- ISBN 10
- 0321940156
- ISBN 13
- 9780321940155
- Series
- Book 1 of 16: Game Design
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.
Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more.
Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav’s game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on.
Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net.
Coverage includes
- Game time management, speed control, and ensuring consistency on diverse hardware
- Essential 2D graphics techniques for modern mobile gaming
- Vectors, matrices, and linear algebra for 3D games
- 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions
- Handling today’s wide array of digital and analog inputs
- Sound systems including sound events, 3D audio, and digital signal processing
- Fundamentals of game physics, including collision detection and numeric integration
- Cameras: first-person, follow, spline, and more
- Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning
- User interfaces including menu systems and heads-up displays
- Scripting and text-based data files: when, how, and where to use them
- Basics of networked games including protocols and network topology
"Synopsis" may belong to another edition of this title.
About the Author
Sanjay Madhav is a lecturer at the University of Southern California, where he teaches several courses about and related to video game programming. Prior to joining USC full time, he worked as a programmer at several video game developers, including Electronic Arts, Neversoft, and Pandemic Studios. Although he has experience programming a wide range of systems, his primary interest is in gameplay mechanics. Some of his credited games include Medal of Honor: Pacific Assault, Tony Hawk’s Project 8 , Lord of the Rings: Conquest , and The Saboteur .
In 2008, Sanjay began teaching part-time at USC while still working full time in the game industry. After Pandemic Studios was shuttered at the end of 2009, he decided to refocus his efforts on teaching up-and-coming game programmers. His flagship course is an undergraduate-level game programming course that he has taught for more than ten consecutive semesters.
"About the title" may belong to another edition of this title.
Smith Family Bookstore Downtown
Eugene, OR, U.S.A.
AbeBooks seller since February 13, 2009
Shipping rates within U.S.A.
| Item | 5 to 14 business days | 3 to 6 business days |
|---|---|---|
| First item | £ 4.45 | £ 15.68 |
Payment methods
Store description
Over 500,000 quality used, rare, and out-of-print books and magazines.
Specialty
Self-Help, How-to, Literature, History, Sciences, Social Sciences, Religion, LanguagesSeller's business information
Smith Family Bookstore Downtown, Inc.
525 Willamette Street
Eugene, OR U.S.A. 97401
Terms of sale
We guarantee the condition of every book as it's described on the Abebooks web sites. If the book is not as not as described or damaged) or if the order hasn't arrived, you're eligible for a refund within 30 days of the estimated delivery date. If you change your mind please use the Ask bookseller a question link to contact us about a return and we'll usually respond within 2 business days.
Smith Family Bookstore, Inc.
525 Willamette Street
Eugene OR 97401
sfbooks2@gmail.com
Tax ID 93-0813752
Authorized Representative: Dean Smith
Right of withdrawal
If you are a consumer you can withdraw from the contract in accordance with the following. Consumer means any natural person who is acting for purposes which are outside his trade, business, craft or profession.
Information regarding the right of withdrawal
Statutory right to withdraw
You have the right to withdraw from this contract within 14 days without giving any reason.
The withdrawal period will expire after 14 days from the day on which you acquire, or a third party other than the carrier and indicated by you acquires, physical possession of the last good or the last lot or piece.
To exercise the right of withdrawal, electronically fill in and submit a clear statement on our website, under "My Purchases" in "My Account". We will communicate to you an acknowledgement of receipt of such a withdrawal on a durable medium (e.g. by e-mail) without delay.
To meet the withdrawal deadline, it is sufficient for you to send your communication concerning your exercise of the right of withdrawal before the withdrawal period has expired.
Effects of withdrawal
If you withdraw from this contract, we will reimburse to you all payments received from you, including the costs of delivery (except for the supplementary costs arising if you chose a type of delivery other than the least expensive type of standard delivery offered by us).
We may make a deduction from the reimbursement for loss in value of any goods supplied, if the loss is the result of unnecessary handling by you.
We will make the reimbursement without undue delay, and not later than 14 days after the day on which we are informed about your decision to withdraw from this contract.
We will make the reimbursement using the same means of payment as you used for the initial transaction, unless you have expressly agreed otherwise; in any event, you will not incur any fees as a result of such reimbursement.
We may withhold reimbursement until we have received the goods back, or you have supplied evidence of having sent back the goods, whichever is the earliest.
You shall send back the goods or hand them over to Smith Family Bookstore Downtown, Eugene, Oregon, U.S.A., without undue delay and in any event not later than 14 days from the day on which you communicate your withdrawal from this contract to us. The deadline is met if you send back the goods before the period of 14 days has expired. You will have to bear the direct cost of returning the goods. You are only liable for any diminished value of the goods resulting from the handling other than what is necessary to establish the nature, characteristics and functioning of the goods.
Exceptions to the right of withdrawal
The right of withdrawal does not apply to:
- The delivery of newspapers, journals or magazines with the exception of subscription contracts; and
- The supply of digital content which is not supplied on a tangible medium (e.g. on a CD or DVD) if you accepted when you placed your order that we could start to deliver it, and that you could not withdraw once delivery had started.
Shipping terms
Tracking information can be found under Item Details in Your Purchases. Books ship within one business day except weekends. ?There are no additional charges generally for oversized except for exceptionally large books. International shipping is based on standard flat-rate mailer costs. Extra postage will be required for oversized books.