3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology)

Eberly, David

ISBN 10: 0122290631 ISBN 13: 9780122290633
Published by CRC Press, 2006
Used Hardcover

From ebooks Keystone, Reading, PA, U.S.A. Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

AbeBooks Seller since 1 April 2025

This specific item is no longer available.

About this Item

Description:

This book is in good condition, with minimal signs of wear and tear. Seller Inventory # GWKV.0122290631.G

Report this item

Synopsis:

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer.

In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics―all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion.

As with the first edition, one of the most valuable features of this book is the inclusion of Wild Magic, a commercial quality game engine in source code that illustrates how to build a real-time rendering system from the lowest-level details all the way to a working game. Wild Magic Version 4 consists of over 300,000 lines of code that allows the results of programming experiments to be seen immediately. This new version of the engine is fully shader-based, runs on Windows XP, Mac OS X, and Linux, and is only available with the purchase of the book.

About the Author:

Dave Eberly is the president of Geometric Tools, Inc. (www.geometrictools.com), a company that specializes in software development for computer graphics, image analysis, and numerical methods. Previously, he was the director of engineering at Numerical Design Ltd. (NDL), the company responsible for the real-time 3D game engine, NetImmerse. He also worked for NDL on Gamebryo, which was the next-generation engine after NetImmerse. His background includes a BA degree in mathematics from Bloomsburg University, MS and PhD degrees in mathematics from the University of Colorado at Boulder, and MS and PhD degrees in computer science from the University of North Carolina at ChapelHill. He is the author of 3D Game Engine Design, 2nd Edition (2006), 3D Game Engine Architecture (2005), Game Physics (2004), and coauthor with Philip Schneider of Geometric Tools for Computer Graphics (2003), all published by Morgan Kaufmann. As a mathematician, Dave did research in the mathematics of combustion, signal and image processing, and length-biased distributions in statistics. He was an associate professor at the University of Texas at San Antonio with an adjunct appointment in radiology at the U.T. Health Science Center at San Antonio. In 1991, he gave up his tenured position to re-train in computer science at the University of North Carolina. After graduating in 1994, he remained for one year as a research associate professor in computer science with a joint appointment in the Department of Neurosurgery, working in medical image analysis. His next stop was the SAS Institute, working for a year on SAS/Insight, a statistical graphics package. Finally, deciding that computer graphics and geometry were his real calling, Dave went to work for NDL (which is now Emergent Game Technologies), then to Magic Software, Inc., which later became Geometric Tools, Inc. Dave's participation in the newsgroup comp.graphics.algorit

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: 3D Game Engine Design: A Practical Approach ...
Publisher: CRC Press
Publication Date: 2006
Binding: Hardcover
Condition: good
Edition: 2nd Edition

Top Search Results from the AbeBooks Marketplace

Stock Image

Eberly, David H.
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: HPB-Red, Dallas, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_406589687

Contact seller

Buy Used

£ 8.29
£ 2.78 shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

Stock Image

Eberly, David H.
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: HPB-Red, Dallas, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_385523621

Contact seller

Buy Used

£ 8.29
£ 2.78 shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

Stock Image

Eberly, David
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G0122290631I3N00

Contact seller

Buy Used

£ 11.33
Free Shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

Stock Image

Eberly, David
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Hardcover. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G0122290631I3N00

Contact seller

Buy Used

£ 11.33
Free Shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

Stock Image

Eberly, David
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: Phatpocket Limited, Waltham Abbey, HERTS, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. Seller Inventory # Z1-T-029-01314

Contact seller

Buy Used

£ 11.92
£ 10.64 shipping
Ships from United Kingdom to U.S.A.

Quantity: 2 available

Add to basket

Stock Image

Eberly, David
Published by CRC Press, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: Sell Books, Elland, YORKS, United Kingdom

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

hardcover. Condition: Acceptable. Please see the condition note after this for details, if this is missing please consider Acceptable to mean poor quality that could include major staining, water damage, writing, missing dustjacket, etc etc. Our books are dispatched from a Yorkshire former cotton mill. We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. Seller Inventory # P-BMZ00350-MIX-20250513-A

Contact seller

Buy Used

£ 13.11
£ 12.15 shipping
Ships from United Kingdom to U.S.A.

Quantity: 1 available

Add to basket

Stock Image

David Eberly
Published by FOCAL PR, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Softcover

Seller: Buchpark, Trebbin, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Sehr gut. Zustand: Sehr gut | Seiten: 1040 | Sprache: Englisch | Produktart: Bücher | The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame the new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics;all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion. Seller Inventory # 2901719/2

Contact seller

Buy Used

£ 27.72
£ 91.60 shipping
Ships from Germany to U.S.A.

Quantity: 1 available

Add to basket

Stock Image

David Eberly
Published by FOCAL PR, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Softcover

Seller: Buchpark, Trebbin, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Sehr gut. Zustand: Sehr gut | Seiten: 1040 | Sprache: Englisch | Produktart: Bücher | The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame the new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics;all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion. Seller Inventory # 2901719/202

Contact seller

Buy Used

£ 27.72
£ 91.60 shipping
Ships from Germany to U.S.A.

Quantity: 2 available

Add to basket

Stock Image

Eberly, D. H.
Published by Elsevier, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: Anybook.com, Lincoln, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. In good all round condition. CD Included. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,2500grams, ISBN:9780122290633. Seller Inventory # 8610781

Contact seller

Buy Used

£ 35.47
£ 18.14 shipping
Ships from United Kingdom to U.S.A.

Quantity: 1 available

Add to basket

Stock Image

David Eberly
Published by CRC Press November 2006, 2006
ISBN 10: 0122290631 ISBN 13: 9780122290633
Used Hardcover

Seller: Caspian Books, Tracy, CA, U.S.A.

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

Hardcover. Condition: Very Good. Seller Inventory # 212545

Contact seller

Buy Used

£ 38.12
£ 4.44 shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

There are 11 more copies of this book

View all search results for this book