The Game Design Toolbox. This item is unavailable.
Language: English
Published by CRC Press, 2023
- Hardcover
- New

Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
AbeBooks seller since March 25, 2015
Condition: New
£ 190.46
Item description from seller
In English.
Seller Inventory # ria9781032365879_new
- Title
- The Game Design Toolbox
- Author
- Annander, Martin
- Publisher
- CRC Press
- Publication year
- 2023
- Condition
- New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1032365870
- ISBN 13
- 9781032365879
- Item weight
- 514 grams
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a "toolbox" for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing.
This book is divided into six game design phases: ideation, exploration, commitment, problem solving, balancing, and tuning. Each category contains an array of relevant tools, and the accompanying indexes offer suggestions for tools to use for specific problems. Support Materials for this book offer further teaching materials, exercises, and complementary FAQs.
Written to be a practical resource, this book will be a useful toolbox for junior and veteran game designers alike.
"Synopsis" may belong to another edition of this title.
About the Author
Martin Annander has worked with games since 2006 as a game designer, programmer, studio manager, and design director. He is currently an independent game designer and freelancer.
"About the title" may belong to another edition of this title.