The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games. This item is unavailable.
Language: English
Published by Taylor & Francis Ltd, 2011
- Softcover
- New

Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
AbeBooks seller since June 14, 2006
Condition: New
£ 53.78
Item description from seller
New copy - Usually dispatched within 4 working days.
Seller Inventory # B9780240817262
- Title
- The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
- Author
- Richard Stevens
- Publisher
- Taylor & Francis Ltd
- Publication year
- 2011
- Condition
- New
- Binding
- Paperback / softback
- Language
- English
- ISBN 10
- 0240817265
- ISBN 13
- 9780240817262
- Item weight
- 1,113 grams
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.
The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes:
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About the Author
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