GAMING METAVERSE. This item is unavailable.
Language: English
Published by transcript publishing, 2025
- Softcover
- New

Seller: Speedyhen LLC, Hialeah, FL, U.S.A.Speedyhen LLC
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Softcover
Condition: New
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Seller Inventory # NWUS9783837674620
- Title
- GAMING METAVERSE
- Author
- BEIL,BENJAMIN
- Publisher
- transcript publishing
- Publication year
- 2025
- Condition
- NEW
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 3837674622
- ISBN 13
- 9783837674620
After the change from »Facebook« to »Meta« everyone talked about the Metaverse, only to dismiss it shortly after as new advances in AI emerged. Regardless of whether or not it is the focus of media attention, the development of the Metaverse has never stopped. The contributors to this volume outline past »imaginations« and recent »achievements.« As academic and industry experts, they trace the term Metaverse through literary, media, and cultural history and provide insights into recent applications and their technical, social, cultural, and economic implications.
"Synopsis" may belong to another edition of this title.
About the Author
Benjamin Beil ist Professur für Medienwissenschaft mit Schwerpunkt Digitalkulturen am Institut für Medienkultur und Theater der Universität zu Köln Gundolf S. Freyermuth ist Professor für Media and Game Studies und Autor von über 20 Monografien, Sachbüchern und Romanen. 2010 war er Mitbegründer des Cologne Game Lab an der TH Köln. Von 2004 bis 2025 lehrte er an der ifs Internationale Filmschule Köln. Isabelle Hamm ist wissenschaftliche Mitarbeiterin an der Universität Osnabrück und lehrt dort Museologie und digitale Kunstvermittlung.
"About the title" may belong to another edition of this title.