Fundamentals of Computer Graphics
Marschner, Steve,Ashikhmin, Michael,Shirley, Peter
Sold by HPB-Red, Dallas, TX, U.S.A.
AbeBooks Seller since 11 March 2019
Used - Hardcover
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Add to basketSold by HPB-Red, Dallas, TX, U.S.A.
AbeBooks Seller since 11 March 2019
Condition: Used - Good
Quantity: 1 available
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With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill.
The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
New in this edition:
Peter Shirley is a principal research scientist at NVIDIA and an adjunct professor in the School of Computing at the University of Utah. He has held positions at Indiana University and the Program of Computer Graphics at Cornell University.
Steve Marschner is an associate professor in the Computer Science Department and Program of Computer Graphics at Cornell University.
"About this title" may belong to another edition of this title.