Fundamentals of Audio and Video Programming for Games

Turcan, Peter; Wasson, Mike

ISBN 10: 073561945X ISBN 13: 9780735619456
Published by Microsoft Press, 2003
Used Soft cover

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This item is in overall good condition. Covers and dust jackets are intact but may have minor wear including slight curls or bends to corners as well as cosmetic blemishes including stickers. Pages are intact but may have minor highlighting/ writing. Binding is intact; however, spine may have slight wear overall. Digital codes may not be included and have not been tested to be redeemable and/or active. Minor shelf wear overall. Please note that all items are donated goods and are in used condition. Orders shipped Monday through Friday! Your purchase helps put people to work and learn life skills to reach their full potential. Orders shipped Monday through Friday. Your purchase helps put people to work and learn life skills to reach their full potential. Thank you! Seller Inventory # 466M6D0009GH

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Synopsis:

Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds!

Discover how to:

  • Mix mono, stereo, and 3D sound—and add special effects
  • Create reverb and other environmental sound effects
  • Stream multiple sounds, create buffers, and get tips for optimizing audio performance
  • Seamlessly render video cut scenes onto 3D animations
  • Add textures to video and create fades, zooms, picture-in-picture, fly-ins, and more
  • Learn video mixing techniques—and write your own compositors to invent one-of-a-kind effects
  • Control hue, saturation, contrast, and brightness settings for video
  • Create AVI movies from Direct3D animation
  • Produce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CD

CD Features:

  • Reusable C++ source code
  • Seven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFX
  • Nine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and Pixellator
  • Tool to create 5.1 or 6.1 sounds from mono or stereo wave files
  • Catalog of copyright-free audio and video
  • Fully searchable eBook

For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

About the Author:

Mike Wasson is a programmer and writer who works in the Digital Media Division at Microsoft. He currently focuses on the Microsoft DirectShow SDK, and his specialty is video capture and editing.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Fundamentals of Audio and Video Programming ...
Publisher: Microsoft Press
Publication Date: 2003
Binding: Soft cover
Condition: Good

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Turcan, Peter,Wasson, Mike
Published by Microsoft Press, 2003
ISBN 10: 073561945X ISBN 13: 9780735619456
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