Everything I Need to Know I Learned from RPGs: A player's handbook for the game of life (The Game Master Series). This item is unavailable.
77 ratings by Goodreads
Language: English
Published by Media Lab Books, 2024
- Hardcover
- Used

Seller: Half Price Books Inc., Dallas, TX, U.S.A.Half Price Books Inc.
5-star seller
AbeBooks seller since September 15, 2017
Unavailable
Hardcover
Condition: Used - Very good
£ 3.47
Item description from seller
Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.
Seller Inventory # S_461445334
- Title
- Everything I Need to Know I Learned from RPGs: A player's handbook for the game of life (The Game Master Series)
- Author
- Ashworth, Jeff
- Publisher
- Media Lab Books
- Publication year
- 2024
- Condition
- Very Good
- Binding
- hardcover
- Language
- English
- ISBN 10
- 1956403043
- ISBN 13
- 9781956403046
- Illustrator
- Seaman, Chris
- Series
- Book 8 of 18: The Game Master Series
A wry, wise and sometimes touching tribute to the many ways in which pop culture can help you life a good, meaningful life. Jeff Ashworth, author of the bestselling Game Master series of resource books for the world's most popular roleplaying game, combines his depth of knowledge about the mechanics of dice-based RPGs and the universal experiences gathered while playing a campaign to create a ruleset for leveling up your own life. Featuring invaluable lessons drawn directly from TTRPGs such as Dungeons & Dragons, Pathfinder, Starfinder, Blades in the Dark, Fiasco and other TTRPGs (“Always check for traps;” “Never underestimate the power of a short rest;” “Don’t feed the trolls”) as well as in-depth analyses of the ways in which these games’ character archetypes can be successful models for varying approaches to life (“Rage is My Armor: How to Live Like a Barbarian and Keep Your Job”), this player’s handbook for the game of life also features high concept illustrations of (and strategies for defeating) horrifying real-world monsters like that pile of junk in the garage, the soul-sucking ghost of nostalgia and the many-headed hydra that is the work/life balance. With more hilarious, practical lessons than you can fit in a bag of holding, and referencing more than a dozen popular tabletop roleplaying games, it’s a self-improvement book for anyone seeking guidance (both the spell and the advice) in their daily lives.
"Synopsis" may belong to another edition of this title.
About the Author
Jeff Ashworth is a writer, editor, storyteller and gamer whose credits include The Game Master’s Book of Random Encounters, The Game Master’s Book of Non-Player Characters and various titles for Disney, Hasbro and World Wrestling Entertainment. Chris Seaman has contributed gorgeous, award-winning art to such properties as Dungeons & Dragons, World of Warcraft, Harry Potter, Pathfinder, Magic: The Gathering and many other iconic brands.
"About the title" may belong to another edition of this title.
Search results for Everything I Need to Know I Learned from RPGs: A player's handbook for the game of life (The Game Master Series)
There are 57 more copies of this bookView all results