Synopsis:
Well-designed graphical user interfaces (GUIs) can increase user productivity. But designing them is often difficult and time-consuming, especially for the novice programmer or system developer. This guide contains the do's and don'ts of computer interface design. It is written for system designers and programmers, especially those who may be designing user interfaces for the first time. The author explains the basic principles of effective interface design and then provides a step-by-step guide that takes the reader through the design process, showing plenty of examples of good and bad interface designs along the way. The book covers principles of human interaction with screens for example, how the eye reacts to colours, cascading windows, overlays and text placements. It describes each screen element and how it can used to create interfaces that work. The author also covers the latest interface trends, including Windows 95.
From the Back Cover:
Software Development/User Interface DesignA concise, fully illustrated introduction to the do's and don'ts of computer interface designWritten especially for software developers, this guide will quickly teach you how to build effective user interfaces to computer systems and applications--even if you are designing interfaces for the first time. Wilbert O. Galitz, an internationally known expert on ergonomics and graphical user interface design, clearly explains the basic principles of interface design. He provides a step-by-step guide through the entire design process highlighted by dozens of examples of good and bad interface designs.In this valuable guide, Galitz covers the principles of human interaction with screens--for example, how the eye reacts to colors, cascading windows, and overlay and text placement. You'll receive a clear description of each screen element and how it can be used to create interfaces that really work from the user's perspective.
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