Dungeons & Dreamers: A Story of How Computer Games Created a Global Community. This item is unavailable.
King, Brad Brad King, John Borland,
396 ratings by Goodreads
Language: English
Published by Etc Press -, 2014
- Softcover
- Used

Seller: Bahamut Media, Reading, United KingdomBahamut Media
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Unavailable
Softcover
Condition: Used - Very good
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Seller Inventory # 6545-9780991222728
- Title
- Dungeons & Dreamers: A Story of How Computer Games Created a Global Community
- Author
- King, Brad Brad King, John Borland,
- Publisher
- Etc Press -
- Publication year
- 2014
- Condition
- Very Good
- Binding
- paperback
- Language
- English
- ISBN 10
- 0991222725
- ISBN 13
- 9780991222728
Before the multibillion computer game industry, there was Dungeons & Dragons, a tabletop game created by Gary Gygax and Dave Arneson in 1974. D&D captured the attention of a small but influential group of players, many of whom also gravitated to the computer networks that were then appearing on college campuses around the globe. With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&D playing experiences into the virtual world of computer games. The result of that 40-year journey is today's massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons & Dreamers follows the designers, developers, and players who built the virtual games and communities that define today's digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.
"Synopsis" may belong to another edition of this title.