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WorldofBooks, Goring-By-Sea, WS, United Kingdom
Seller rating 5 out of 5 stars
AbeBooks Seller since 16 March 2007
The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR008173161
About the Author: Jon Cogburn is Associate Professor of Philosophy at Louisiana State University. He served as a founding member of Louisiana State University's AVATAR (Arts, Visualization, Advanced Technologies and Research) initiative. He is co-author of Philosophy Through Video Games (2008). Mark Silcox is Associate Professor of Humanities and Philosophy at the University of Central Oklahoma. He has worked as a freelance writer and designer in the video game industry. He is co-author of Philosophy Through Video Games (2008).
Title: Dungeons and Dragons and Philosophy: Raiding...
Publisher: Open Court
Publication Date: 2012
Binding: Paperback
Condition: Very Good
Seller: Chiron Media, Wallingford, United Kingdom
Paperback. Condition: New. Seller Inventory # 6666-NBN-9780812697964
Quantity: 19 available
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Seller Inventory # OTF-S-9780812697964
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 18382566-n
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New. Seller Inventory # 18382566-n
Quantity: Over 20 available
Seller: Rarewaves.com UK, London, United Kingdom
Paperback. Condition: New. This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is "the most exciting event in popular culture since the invention of the motion picture." Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all DandD aficionados but with starkly different insights and points of view. It will be appreciated by thoughtful fans of the game, including both those in their thirties, forties, and fifties who have rediscovered the pastime they loved as teenagers and the new teenage and college-student DandD players who have grown up with gaming via computer and console games and are now turning to DandD as a richer, fuller gaming experience. The book is divided into three parts. The first, "Heroic Tier: The Ethical Dungeon-Crawler," explores what DandD has to teach us about ethics and about how results from the philosophical study of morality can enrich and transform the game itself.Authors argue that it's okay to play evil characters, criticize the traditional and new systems of moral alignment, and (from the perspective of those who love the game) tackle head-on the recurring worries about whether the game has problems with gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy will become better players, better thinkers, better dungeon-masters, and better people. Part II, "Paragon Tier: Planes of Existence," arouses a new sense of wonder about both the real world and the collaborative world game players create. Authors look at such metaphysical questions as what separates magic from science, how we express the inexpressible through collaborative storytelling, and what the objects that populate Dungeons and Dragons worlds can teach us about the equally fantastic objects that surround us in the real world. The third part, "Epic Tier: Leveling Up," is at the crossroads of philosophy and the exciting new field of Game Studies.The writers investigate what makes a game a game, whether DandD players are artists producing works of art, whether DandD (as one of its inventors claimed) could operate entirely without rules, how we can overcome the philosophical divide between game and story, and what types of minds take part in DandD. Seller Inventory # LU-9780812697964
Quantity: 9 available
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 18382566
Seller: Chiron Media, Wallingford, United Kingdom
PF. Condition: New. Seller Inventory # 6666-IUK-9780812697964
Quantity: 10 available
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Dungeons and Dragons and Philosophy: Raiding the Temple of Wisdom. Book. Seller Inventory # BBS-9780812697964
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000. Seller Inventory # CX-9780812697964
Quantity: 15 available
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is "the most exciting event in popular culture since the invention of the motion picture." Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all DandD aficionados but with starkly different insights and points of view. It will be appreciated by thoughtful fans of the game, including both those in their thirties, forties, and fifties who have rediscovered the pastime they loved as teenagers and the new teenage and college-student DandD players who have grown up with gaming via computer and console games and are now turning to DandD as a richer, fuller gaming experience. The book is divided into three parts. The first, "Heroic Tier: The Ethical Dungeon-Crawler," explores what DandD has to teach us about ethics and about how results from the philosophical study of morality can enrich and transform the game itself.Authors argue that it's okay to play evil characters, criticize the traditional and new systems of moral alignment, and (from the perspective of those who love the game) tackle head-on the recurring worries about whether the game has problems with gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy will become better players, better thinkers, better dungeon-masters, and better people. Part II, "Paragon Tier: Planes of Existence," arouses a new sense of wonder about both the real world and the collaborative world game players create. Authors look at such metaphysical questions as what separates magic from science, how we express the inexpressible through collaborative storytelling, and what the objects that populate Dungeons and Dragons worlds can teach us about the equally fantastic objects that surround us in the real world. The third part, "Epic Tier: Leveling Up," is at the crossroads of philosophy and the exciting new field of Game Studies.The writers investigate what makes a game a game, whether DandD players are artists producing works of art, whether DandD (as one of its inventors claimed) could operate entirely without rules, how we can overcome the philosophical divide between game and story, and what types of minds take part in DandD. Seller Inventory # LU-9780812697964
Quantity: 9 available