Character Modeling with Maya and Zbrush : Professional Polygonal Modeling Techniques

Jason Patnode

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Language: English

Published by CRC Press Mär 2008, 2008

0240520343 / 9780240520346

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  • New
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

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Neuware - Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel.

Seller Inventory # 9780240520346

Title
Character Modeling with Maya and Zbrush : Professional Polygonal Modeling Techniques
Author
Jason Patnode
Publisher
CRC Press Mär 2008
Publication year
2008
Condition
Neu
Binding
Kombiprodukt
Language
English
ISBN 10
0240520343
ISBN 13
9780240520346
Item weight
1,052 grams
Dimensions
246x191x28 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item7 to 10 business days5 to 7 business days
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