Building Android Games with Cocos2d-x
Raydelto Hernandez
From AHA-BUCH GmbH, Einbeck, Germany
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Add to basketFrom AHA-BUCH GmbH, Einbeck, Germany
Seller rating 5 out of 5 stars
AbeBooks Seller since 14 August 2006
Quantity: 1 available
Add to basketAbout this Item
nach der Bestellung gedruckt Neuware - Printed after ordering. Seller Inventory # 9781785283833
Bibliographic Details
Title: Building Android Games with Cocos2d-x
Publisher: Packt Publishing
Publication Date: 2015
Binding: Taschenbuch
Condition: Neu
About this title
Learn to create engaging and spectacular games for Android using Cocos2d-x
About This Book
Who This Book Is For
If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.
What You Will Learn
In Detail
Cocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly.
Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels.
Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to launch games with the classic Java Android application.
Raydelto Hernandez
Raydelto Hernandez is a software engineer and university professor living in Santo Domingo, Dominican Republic. He has developed games for BlackBerry 10, Android, and iOS. He currently teaches topics related to game development at INTEC University. At the age of 22, he started teaching at Las Americas Institute of Technology, where he earned the Professor of the Year award many times. Then he the became director of the software development center. He has also taught at UNAPEC University, UNIBE University, and INTEC University, where he is currently a research professor. He is a BlackBerry Certified Builder, Zend Certified Engineer, Certified Java programmer, CompTIA A+ professional, and Microsoft Technology Associate. Raydelto has posted on YouTube dozens of video tutorials on different programming environments, which are also available on his website at www.raydelto.org. Here, you can also find information about his open source projects. Raydelto has founded two technology companies, Soluciones GBH (in 2005) and AST Technology (in 2008), which develop software for all platforms.
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