Bounce (Paperback)

Language: English

Published by MIT Press Ltd, 2026

026255321X / 9780262553216

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  • New
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Paperback. A lively and insightful account that follows the bouncing ball through the history of nonelectronic and electronic games.A lively and insightful account that follows the bouncing ball through the history of nonelectronic and electronic games.Bounce follows an array of bouncing balls through the histories of nonelectronic and electronic games, across the spectrum of play, game, and sport, and into the domains of physics, material science, animation, and computing. The book's focus on bounce sidesteps the focus on play found in much of the game studies literature and broadens the scope of game history by spotlighting an interaction that is central to thousands of physical and digital games and sports.The book is divided into three sections that introduce different kinds of bounce to address the matter of the ball, the virtuality of bounce, and bounded spectacle: Ricochet in ancient tennis is set against modern tennis's true bounce; squash and stretch in animation serves as a mirror of the pings and pongs of computer bounce; and the bounce feel in Electronic Art's FIFA video game series and pok ta pok of the Mesoamerican game ulama elaborate the contrasting positions of these two mythological games. "Bounce follows an array of bouncing balls through the histories of non-electronic and electronic games, across the spectrum of play, game, and sport, and into the domains of physics, material science, animation, and computing"-- Provided by publisher. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Seller Inventory # 9780262553216

Title
Bounce (Paperback)
Author
Carlin Wing
Publisher
MIT Press Ltd
Publication year
2026
Condition
new
Binding
Paperback
Language
English
ISBN 10
026255321X
ISBN 13
9780262553216

Grand Eagle Retail

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