Blender 3D By Example: Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! (English Edition)
Language: English
Published by Packt Publishing, 2015
- Softcover
- Used




Condition: Used - Fine
£ 53.73
Quantity: 1 available
Add to basketItem description from seller
Leichte Gebrauchsspuren; Leichte Verschmutzung / Farbtonveranderung. Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! This guide teaches you to bring a character to life in an animated short film through rigging and animation. Utilize Blender's powerful tools to produce professional-quality 3D characters and environments while discovering advanced techniques like adding fur, creating grass fields, and enhancing shots with post-processing effects. This book is ideal for beginners seeking to develop skills in 3D projects using Blender, with no prior experience required. It's also beneficial for those with some background in 3D modeling who want to dive into Blender specifically. You will learn to navigate the Blender interface, create a 3D robot toy model, and design a full alien character using sculpting tools and re-topology techniques. Additionally, you will model a haunted house and its environment using advanced tools such as the Array Modifier and texture paint, and explore the Cycles render engine for material creation. The book's structured approach guides you through projects of increasing complexity, culminating in a short film featuring a rat cowboy. By the end, you will have mastered a workflow applicable to your own creations, with each chapter introducing new tools and techniques in a practical manner.…
Seller Inventory # fcd502fc-1c49-47de-b929-213b898b9c28
- Title
- Blender 3D By Example: Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! (English Edition)
- Author
- Pierre-Armand Nicq
- Publisher
- Packt Publishing
- Publication year
- 2015
- Condition
- Fine
- Binding
- Softcover
- Language
- English
- ISBN 10
- 1785285076
- ISBN 13
- 9781785285073
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!
About This Book
- Give life to a character within a full animated short film by learning the rigging and animation process
- Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments
- Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations
Who This Book Is For
This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects.
What You Will Learn
- Understand the basics of 3D and how to navigate your way around the Blender interface
- Create a 3D robot toy model from start to finish using the basic modeling tools of Blender
- Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach
- Use re-topology techniques to create a clean 3D version of the previously sculpted alien
- Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves
- Discover the power of the texture paint tool in order to add color to the haunted house
- Get to know the Cycles render engine by creating different materials for the house and the environment
In Detail
Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies.
Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene.
For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence.
Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations.
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
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