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AbeBooks Seller since 25 March 2015
In. Seller Inventory # ria9781430225997_new
Every developer wants to write the next great iPhone game, and this is THE book every iPhone Game Maker will want to buy and memorise. As the gaming adjunct to Apress's best-selling, most highly recommended, and most complete guide to Apple's iPhone SDK, "Beginning iPhone 3 Development" "Beginning iPhone Game Development" takes the same practical, comprehensive, and step-by-step approach every developer craves. At the same time maintaining a clear, friendly approach throughout. Expect another huge hit from Apress and another big win for all iPhone developers.
About the Author: PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.
Title: Beginning iPhone Games Development (Books ...
Publisher: Apress
Publication Date: 2010
Binding: Soft cover
Condition: New
Seller: HPB Inc., Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_433399885
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 1st Edition. Used book that is in clean, average condition without any missing pages. Seller Inventory # 2662007-6
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Seller Inventory # GRP93418013
Seller: Wonder Book, Frederick, MD, U.S.A.
Condition: Good. Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. Bundled media such as CDs, DVDs, floppy disks or access codes may not be included. Seller Inventory # N04O-00926
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G1430225998I3N00
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Seller Inventory # OTF-Y-9781430225997
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 7097132-n
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
Condition: New. Seller Inventory # ABLIING23Mar2411530238817
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Beginning iPhone Games Development. Book. Seller Inventory # BBS-9781430225997
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 7097132