Beginning Game Programming

Michael Morrison

16 ratings by Goodreads

Language: English

Published by Pearson Education (US), United States, Indianapolis, 2004

0672326590 / 9780672326592

  • Softcover
  • Used
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Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks

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Softcover

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If you are hooked on video games and have a basic knowledge of C++ and visual programming, you will be hooked on Beginning Game Programming. Clear, practical lessons based on C++ programming are the basis of this book's lessons. By focusing on the Windows API to construct games, you will learn game theory in double-buffered graphics, sprite animation, digitized sound effects and music. A fully functional game engine provided on CD, along with tools, code and graphics, will give you the ability to create your own games in the future. Learn the art and science of game programming with help from Beginning Game Programming. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Seller Inventory # GOR004059407

Title
Beginning Game Programming
Author
Michael Morrison
Publisher
Pearson Education (US), United States, Indianapolis
Publication year
2004
Condition
Very Good
Binding
Paperback
Language
English
ISBN 10
0672326590
ISBN 13
9780672326592
Item weight
1,061 grams
Dimensions
186.0 x 234.0

WorldofBooks

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