Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality

Language: English

Published by Routledge, 2019

113854390X / 9781138543904

Series: Book 15 of 27 - Audio Engineering Society Presents

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

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nach der Bestellung gedruckt Neuware - Printed after ordering - Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

Seller Inventory # 9781138543904

Title
Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Author
Simon N Goodwin
Publisher
Routledge
Publication year
2019
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 10
113854390X
ISBN 13
9781138543904
Item weight
557 grams
Dimensions
235x191x17 mm
Series
Book 15 of 27: Audio Engineering Society Presents

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

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