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Revaluation Books, Exeter, United Kingdom
Seller rating 5 out of 5 stars
AbeBooks Seller since 6 January 2003
403 pages. 9.50x6.25x1.00 inches. In Stock. Seller Inventory # zk1484254422
Beginning user level
About the Author:
Kelvin Sung is a professor with the Computing and Software Systems division at the University of Washington Bothell (UWB). He received his PhD in Computer Science from the University of Illinois at Urbana-Champaign. Kelvin’s background is in computer graphics, hardware, and machine architecture. He came to UWB from Alias|Wavefront (now part of Autodesk), where he played a key role in designing and implementing the Maya Renderer, an Academy Award-winning image generation system. At UWB, funded by Microsoft Research and the National Science Foundation, Kelvin’s work focuses on the intersection of video game mechanics, solutions to real-world problems, and mobile technologies. He has co-authored four books: one in computer graphics and the others in 2D game engines, including publishing with APress.
Gregory Smith is a graduate student in the Computer Science and Software Engineering degree program at the University of Washington Bothell. He received his undergraduate degree in Computer Science from Northwest Nazarene University in 2018. Greg is interested in machine learning, AI, and video game design. As his senior capstone project, he worked on the FireMAP project at Northwest Nazarene University where he applied machine learning algorithms to analyze drone images in order to map burned areas left by wildfires to achieve faster and safer recovery efforts. He was also a software engineer tester at a local company while pursuing his undergraduate degree. Currently, Greg is working on a project that focuses on allowing users of virtual and augmented realities to communicate and interact with each other within these mixed reality environments.
Title: Basic Math for Game Development With Unity ...
Publisher: Apress
Publication Date: 2019
Binding: Paperback
Condition: Brand New
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_373078270
Seller: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_452842293
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Seller Inventory # G1484254422I4N00
Seller: GoldBooks, Denver, CO, U.S.A.
Condition: new. Seller Inventory # 46O98_95_1484254422
Seller: Optimon Books, Gravesend, KENT, United Kingdom
Paperback. Condition: Good. Who This Book is ForBeginners, and those interested in the implementation of interactive games, who need a basic mathematical background or a refresher with modern examples. Seller Inventory # 407301
Quantity: 1 available
Seller: Revaluation Books, Exeter, United Kingdom
Paperback. Condition: Brand New. 403 pages. 9.50x6.25x1.00 inches. In Stock. Seller Inventory # __1484254422
Quantity: 1 available