Architecture and Videogames : Intersecting Worlds

Language: English

Published by Taylor & Francis Feb 2025, 2025

1032528877 / 9781032528878

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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Neuware - This book explores and affirms the emergent symbiosis between videogames and architecture, including insights from a diverse range of disciplines.With contributions from authorities in both architecture and videogame industries, it examines how videogames as a medium have enlightened the public about the built environments of the past, offered heightened awareness of our current urban context, and presented inspiration for the future directions of architecture. A relatively nascent medium, videogames have rapidly transitioned from cultural novelty to architectural prophet over the past 50 years. That videogames serve as an interactive proxy for the real world is merely a gateway into just how pervasive and potent the medium is in architectural praxis. If architecture is a synthesis of cultural value and videogames are a dominant cultural medium of today, how will they influence the architecture of tomorrow The book is split into seven sections: Cultural Artifacts, Historic Reproduction, Production Technologies, Design Pedagogy, Proxies and Representation, Bridging Worlds, and Projected Futures.

Seller Inventory # 9781032528878

Title
Architecture and Videogames : Intersecting Worlds
Author
Vincent Hui
Publisher
Taylor & Francis Feb 2025
Publication year
2025
Condition
Neu
Binding
Buch
Language
English
ISBN 10
1032528877
ISBN 13
9781032528878
Item weight
1,120 grams
Dimensions
246x174x37 mm

AHA-BUCH GmbH

Einbeck, Germany

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Shipping rates from Germany to U.S.A.

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