Android Wireless Application Development Volume II: Advanced Topics (3rd Edition) (Developer's Library)
Language: English
Published by Addison-Wesley Professional, 2012
Series: Book 34 of 71 - Game Design
- Softcover
- New

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- Title
- Android Wireless Application Development Volume II: Advanced Topics (3rd Edition) (Developer's Library)
- Author
- Darcey, Lauren; Conder, Shane
- Publisher
- Addison-Wesley Professional
- Publication year
- 2012
- Condition
- New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0321813847
- ISBN 13
- 9780321813848
- Edition
- 3rd Edition
- Item weight
- 29 ounces
- Series
- Book 34 of 71: Game Design
- Seller catalogs
- , , , 11/30/18-10326-MT-Rank--New--Used--Weight-, , $4.00
Android Wireless Application Development has earned a reputation as the most useful real-world guide to building robust, commercial-grade Android apps. Now, authors Lauren Darcey and Shane Conder have systematically revised and updated this guide for the latest Android SDK and tools updates. To accommodate their extensive new coverage, they’ve split the book into two leaner, cleaner volumes. This Volume II focuses on advanced techniques for the entire app development cycle, including design, coding, testing, debugging, and distribution. Darcey and Conder cover hot topics ranging from tablet development to protecting against piracy and demonstrate advanced techniques for everything from data integration and UI development to in-app billing.
Every chapter has been thoroughly updated to reflect the latest SDKs, tools, and devices. The sample code has been completely overhauled and is available for download on a companion website. Drawing on decades of in-the-trenches experience as professional mobile developers, the authors also provide even more tips and best practices for highly efficient development. This new edition covers
- Advanced app design with async processing, services, SQLite databases, content providers, intents, and notifications
- Sophisticated UI development, including input gathering via gestures and voice recognition
- Developing accessible and internationalized mobile apps
- Maximizing integrated search, cloud-based services, and other exclusive Android features
- Leveraging Android 4.0 APIs for networking, web, location services, the camera, telephony, and hardware sensors
- Building richer apps with 2D/3D graphics (OpenGL ES and RenderScript), animation, and the Android NDK
- Tracking app usage patterns with Google Analytics
- Streamlining testing with the Android Debug Bridge
This book is an indispensable resource for every intermediate- to advanced-level Java developer now participating in Android development and for every seasoned mobile developer who wants to take full advantage of the newest Android platform and hardware.
Also look for: Android Wireless Application Development, Volume I: Android Essentials (ISBN: 9780321813831)
"Synopsis" may belong to another edition of this title.
About the Author
She spends her free time traveling the world with her geeky mobile-minded husband and daughter. She is an avid nature photographer. Her work has been published in books and newspapers around the world. In South Africa, she dove with 4-meter-long great white sharks and got stuck between a herd of rampaging hippopotami and an irritated bull elephant. She’s been attacked by monkeys in Japan, gotten stuck in a ravine with two hungry lions in Kenya, gotten thirsty in Egypt, narrowly avoided a coup d’etat in Thailand, geocached her way through the Swiss Alps, drank her way through the beer halls of Germany, slept in the crumbling castles of Europe, and had her tongue stuck to an iceberg in Iceland (while being watched by a herd of suspicious wild reindeer).
Shane Conder has extensive development experience and has focused his attention on mobile and embedded development for the past decade. He has designed and developed many commercial applications for Android, iOS, BREW, Blackberry, J2ME, Palm, and Windows Mobile--some of which have been installed on millions of phones worldwide. Shane has written extensively about the mobile industry and evaluated mobile development platforms on his tech blogs. He is well-known within the blogosphere. Shane received a B.S. in computer science from the University of California. A self-admitted gadget freak, Shane always has the latest smartphone, tablet, or other mobile device. He can often be found fiddling with the latest technologies, such as cloud services and mobile platforms, and other exciting, state-of-the-art technologies that activate the creative part of his brain. He is a very hands-on geek dad. He also enjoys traveling the world with his geeky wife, even if she did make him dive with 4-meter-long great white sharks and almost got him eaten by a lion in Kenya. He admits that he has to take at least two phones with him when backpacking--even though there is no coverage--and that he snickered and whipped out his Android phone to take a picture when Laurie got her tongue stuck to that iceberg in Iceland, and that he is catching on that he should be writing his own bio.
The authors have also published several other Android books, including Android Wireless Application Development, Android Wireless Application Development Volume I: Android Essentials, Sams Teach Yourself Android Application Development, Learning Android Application Programming for the Kindle Fire, and the mini-book Introducing Android Development with Ice Cream Sandwich. Lauren and Shane have also published numerous articles on mobile software development for magazines, technical journals, and online publishers of educational content. You can find dozens of samples of their work in Linux User and Developer, Smart Developer magazine (Linux New Media), developer.com, Network World, Envato (MobileTuts+ and CodeCanyon), and InformIT, among others. They also publish articles of interest to their readers at their own Android website, http://androidbook.blogspot.com.You can find a full list of the authors’ publications at http://goo.gl/f0Vlj.
"About the title" may belong to another edition of this title.
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