Advanced 3D Game Programming With Microsoft Directx 8.0

Walsh, Peter

ISBN 10: 155622513X ISBN 13: 9781556225130
Published by Wordware Publishing, Inc., 2001
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This book targets experienced computer game programmers as well as those interested in computer game development, but who are currently programmers in another area. The title will focus on Direct 3D which is part of Microsoft's DirectX 8.0. The title focuses on Direct 3D which is part of Microsoft's DirectX 8.0, however there is also introductory material on DirectInput and DirectSound. Detailed coverage is given to the substantial implementation changes in DirectX 8.0 from DirectX 7.0. The book is suitable for beginning game programmers, but such topics as networking, artificial intelligence, advanced 3-D programming, optimisation, and rasterisation are also covered for the more experienced game programmer. Through Direct3-D immediate mode the programmer will learn how to use visual effects using multi-texture such as bump mapping and environment mapping, client-server network programming, advanced object representations such as parametric surfaces and progressive meshes, as well as neural nets and genetic algorithms. Of special importance the programmer learns about the visibility algorithms that make modern games perform at such high frame rates.

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Bibliographic Details

Title: Advanced 3D Game Programming With Microsoft ...
Publisher: Wordware Publishing, Inc.
Publication Date: 2001
Binding: paperback
Condition: Good

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Walsh, Peter
Published by Wordware Publishing, Inc., 2001
ISBN 10: 155622513X ISBN 13: 9781556225130
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Walsh, Peter
Published by Wordware Publishing, Inc., 2001
ISBN 10: 155622513X ISBN 13: 9781556225130
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Walsh, Peter
Published by Wordware Publishing, Inc., 2001
ISBN 10: 155622513X ISBN 13: 9781556225130
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