ActionScript for Multiplayer Games and Virtual Worlds
Makar, Jobe
Sold by Country House Library, Gloucester, GLOS, United Kingdom
AbeBooks Seller since 24 June 2014
Used - Soft cover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by Country House Library, Gloucester, GLOS, United Kingdom
AbeBooks Seller since 24 June 2014
Condition: Used - Good
Quantity: 1 available
Add to basketDispatched, from the UK, within 48 hours of ordering. This book is in good condition but will show signs of previous ownership. Please expect some creasing to the spine and/or minor damage to the cover.
Seller Inventory # CHL6954072
Covers of all aspects of multiplayer game development
and virtual world development
° The demand for multiplayer game developments has exploded in the past year to
become a billion dollar industry
° Author is a top virtual world developer using Flash ActionScript
° A rare look at development in this highly lucrative market
Summary
This book starts off with the basics of who wants these applications and why
and quickly moves into virtual world game development. The main focus is on
deconstruction of all aspects of multiplayer game development and virtual
world development. The book covers chatting, avatar creation, mini-game
integration, pathfinding, and more.
Jobe Makar (Elm City, NC) specializes in advanced ActionScript programming
in all versions of Macromedia Flash and has authored several Flash
programming books. He has over eight years experience building advanced
applications, websites, and games using Flash, XML, HTML, JavaScript, and
interacting with middleware. Jobe holds a Bachelor's Degree in Physics with 3
years of graduate study toward a PhD in physics. He has received several
awards and acknowledgements for Flash programming and regularly speaks at
industry conferences such as Flashforward, Flash in the Can, and Flash on the
Beach. Jobe is a certified Flash trainer and developer.
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