Ana is excited! Each student in her class has been paired up with a digital buddy from India, and she's supposed to present him with one of her class's science lessons from earlier in the year. She can't wait to teach her buddy about pollination! However, Ana is having a hard time communicating with him. Determined to help her buddy understand her lesson, Ana uses coding to create a game, showcasing the ISTE standard of computational thinking. Created in partnership with ISTE, this early chapter book offers an engaging and relatable introduction to important concepts in technology education.
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Shannon McClintock Miller is the District Teacher Librarian and Innovation Director at Van Meter Community School in Iowa and Future Ready Librarians Leader working with students, librarians, educators, and others around the world every day. She is also the Capstone Champion and Follett Thought Leader. She works with Book Creator as the Future Ready Advocate. Shannon is the author of the award winning blog, The Library Voice. In June 2023, Shannon's newest children's book, Sonia's Digital World, was published by Capstone and ISTE. She has published four other children's books about library skills and eight graphic novels in the series Adventures in Makerspace with Capstone and Cantata Learning. Shannon and Bill Bass wrote a book with ISTE, Leading from the Library, with it's second edition published in 2025. Her newest series, ISTE Digital Explorers, came out in August 2025. You can find Shannon at @shannonmmiller on X and Instagram and by following her blog, thelibraryvoice.com or her website shannonmcclintockmiller.com. You can also reach out to Shannon at shannonmcclintockmiller@gmail.com.
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Hardcover. Condition: new. Hardcover. Ana is excited! Each student in her class has been paired up with a digital buddy from India, and she's supposed to present him with one of her class's science lessons from earlier in the year. She can't wait to teach her buddy about pollination! However, Ana is having a hard time communicating with him. Determined to help her buddy understand her lesson, Ana uses coding to create a game, showcasing the ISTE standard of computational thinking. Created in partnership with ISTE, this early chapter book offers an engaging and relatable introduction to important concepts in technology education. Ana uses coding to communicate with her digital buddy from India. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9798875214950
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