Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers) - Softcover

Bryan Hikari Hartzheim

 
9798765101698: Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers)

Synopsis

An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Death Stranding, and Snatcher.

As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the "stealth game" genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels.

Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima’s progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces.

"synopsis" may belong to another edition of this title.

About the Author

Bryan Hikari Hartzheim is Assistant Professor of new media at Waseda University in Tokyo, Japan. He is the co-editor of The Franchise Era: Managing Media in the Digital Economy (2019) and editor of a special issue on media industries for Mechademia.

"About this title" may belong to another edition of this title.