Immerse yourself in the future of entertainment with the world's first comprehensive book on the subject of hyper-reality design. Written by VOID founder and professional illusion/experience designer, Curtis Hickman, this book explores the theory and practice of creating virtual worlds that seem so real - guests often forget they're not.
In 2015, Curtis co-founded "The VOID," a company dedicated to immersive entertainment. By partnering with major studios like Disney, Marvel, Lucasfilm, and Sony, The VOID brought award-winning hyper-realities to life, allowing guests to experience incredible adventures such as facing Darth Vader on Mustafar or fighting Ultron with the Avengers.
What makes these experiences so special is that not only do everyday things seem real, but impossible things seem real as well. When guests see fire - they feel heat and smell smoke and when they see rain - they feel rain and when they magically walk through a wall, it feels as though they are defying physics and literally walking through a wall!
In "Hyper-Reality," Curtis shares his secrets for making the impossible a reality. He provides practical examples every step of the way, exploring concepts such as how to physically teleport someone without them knowing it, how to make a fictional reality feel very, VERY real, or how to give guests superpowers they will never forget.
Best of all, this is not only a resource for VR designers but also for anyone interested in experience design. Curtis provides real-world (non-VR) examples, making it an essential read for all those wanting to add magic and wonder to their guests' adventures. He also delves into the art and science of immersive storytelling, exploring the techniques used to craft truly unforgettable experiences. From world-building to player agency, this book offers insights and practical advice for anyone looking to create immersive narratives.
With the market for experiential entertainment booming worldwide, "Hyper-Reality" is a must-have addition to your collection. Don't miss out on the chance to learn from the inventor and "magician of hyper-reality" himself.
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