This book introduces orbital mechanics for near-Earth orbits using a new method with limited mathematics. It uses the spacecraft equation of motion in Earth's gravity field plus perturbations due to other gravity sources such as the Moon and Sun. It comes with a 3D, Windows-OS-based orbit simulator to solve the equation of motion and determine the flight trajectory. It is intended for engineers and physicists who work in the space industry or want to work in the space industry. It's best understood if you have an understanding of calculus, trigonometry, and vector mathematics. After reading this book you will be able to design your own space missions using the free software.
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