Do you want to understand what really happens behind the Commodore 64's blue screen and turn Assembly code into a complete video game?
C64 Assembly is a practical, progressive journey into Commodore 64 programming with the MOS 6510 processor. Designed for readers who are new to Assembly as well as programmers seeking deeper technical knowledge, it moves from the foundations of the machine to advanced game development, debugging, and optimization techniques.
Across 29 chapters, with commented examples, exercises, and incremental projects, you will learn how to:
The journey culminates in Final Fortress, a complete project that brings graphics, controls, audio, game logic, collisions, interface design, and optimization together in one practical experience.
Every subject is developed step by step, explaining not only what to write, but also why the code works and how to diagnose problems when it does not.
From the first byte to a complete game: a guide for progressing from beginner to C64 developer.
"synopsis" may belong to another edition of this title.
Seller: California Books, Miami, FL, U.S.A.
Condition: New. Print on Demand. Seller Inventory # I-9798192615386