9789004388802: Games and Education: Designs in and for Learning: 2 (Gaming Ecologies and Pedagogies Series, 2)

Synopsis

We live in a time of educational transformations towards more 21st century pedagogies and learning. Games and Education explores new designs in and for learning and offer inspiration to teachers, technologist and researchers interested in changing educational practices.

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About the Author

Hans Christian Arnseth is Professor of Learning and Digital Technologies at the University of Oslo. Currently he is head of research at the Department of Education. In his research he studies the various ways digital technologies transform learning, cognition and identity across formal and informal contexts. Thorkild Hanghøj is an Associate Professor in game-based learning at Aalborg University, where he co-directs the Center for Applied Game Research (CEAGAR). His research focuses on the educational use and design of games with special emphasis on game-related literacy practices and the role of the teacher in facilitating games. Thomas Duus Henriksen is an Associate Professor in Internal Communication and Organisational Processes at Aalborg University. His research focuses on how organisational processes and development is mediated through the use of tools, learning games, and other artefacts that affect how an organisation functions, and has been published in Development and Learning in Organizations. Robert Ramberg earned his PhD in cognitive psychology at the department of psychology, Stockholm University and holds a position as Professor at the Department of Computer and Systems Sciences, Stockholm University (Technology Enhanced Learning and Collaboration). Ramberg also holds a position as research director at the Swedish Air Force Simulation Center (FLSC), Swedish Defense Research Agency. Staffan Selander is PhD and Senior Professor in Didactic Science at the Department of Computer and Systems Sciences, Stockholm University. A major part of Selanders research during the last 10 years has focused on designs for learning, knowledge representations and digital learning environments, including games for learning.

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Other Popular Editions of the Same Title

9789004388819: Games and Education: Designs in and for Learning: 2 (Gaming Ecologies and Pedagogies Series, 2)

Featured Edition

ISBN 10:  9004388818 ISBN 13:  9789004388819
Publisher: Brill | Sense, 2018
Hardcover