本教材共七章,内容安排以帮助Windows平台游戏开发初学者掌握基础的游戏编程知识为目标,从介绍Windows游戏开发的基本概念入手,由浅入深,介绍了zui小化的Windows程序框架、Windows图形程序设计、Windows位图编程、2D游戏框架设计、开发游戏举例等内容。本教材面向Windows平台游戏编程初学者,以开发Windows游戏所需技术为主线串联各章节,覆盖了运行一个2D游戏的各个环节。
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Seller: liu xing, Nanjing, JS, China
paperback. Condition: New. Language:Chinese.Paperback. Pub Date: 2017-07-01 Publisher: South China University of Technology Press this textbook a total of seven chapters. content arrangement to help Windows platform Game Development Beginners Master the basics of game programming knowledge as the goal. From the introduction of the basic concept of Windows game development. this paper introduces the Zui small Windows program frame. Window . Seller Inventory # DP042656