Akira Fujimoto: Computer software, Foreign- born Japanese, University of Tokyo, Ray tracing (graphics), Voxel, Szczecin, Counter- intelligence - Softcover

 
9786131899461: Akira Fujimoto: Computer software, Foreign- born Japanese, University of Tokyo, Ray tracing (graphics), Voxel, Szczecin, Counter- intelligence

Synopsis

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Akira Fujimoto is president of Integra Incorporated, a Japanese software company producing visual computing systems which he founded in 1986. Born in Poland as Wiesław Romanowski, he became a Japanese citizen. He earned BS and MS degrees in engineering from the University of Szczecin, Poland and PhD from the University of Tokyo. Since 1981 he worked for Grafica Computer Corporation, leaving it in 1986 to form his own company. In 1985 he developed the first commercially feasible rendering software system called ARTS (Accelerated Ray Tracing System), based on ray tracing technique. This had become possible due to his development of a method for speeding up inherently slow ray tracing by several orders of magnitude for complex real-life scenes. The ARTS system used acceleration of ray tracing based on the uniform subdivision of the space into voxels" and their efficient traversal."

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Reseña del editor

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Akira Fujimoto is president of Integra Incorporated, a Japanese software company producing visual computing systems which he founded in 1986. Born in Poland as Wiesław Romanowski, he became a Japanese citizen. He earned BS and MS degrees in engineering from the University of Szczecin, Poland and PhD from the University of Tokyo. Since 1981 he worked for Grafica Computer Corporation, leaving it in 1986 to form his own company. In 1985 he developed the first commercially feasible rendering software system called ARTS (Accelerated Ray Tracing System), based on ray tracing technique. This had become possible due to his development of a method for speeding up inherently slow ray tracing by several orders of magnitude for complex real-life scenes. The ARTS system used acceleration of ray tracing based on the uniform subdivision of the space into voxels" and their efficient traversal."

"About this title" may belong to another edition of this title.