Computational Intelligence in Games: 62 (Studies in Fuzziness and Soft Computing) - Softcover

 
9783662003695: Computational Intelligence in Games: 62 (Studies in Fuzziness and Soft Computing)

Synopsis

The most powerful computers in the world are not only used for scientific research, defence, and business, but also in game playing. Recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games.

"synopsis" may belong to another edition of this title.

From the Back Cover

The recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise. The book will be useful to researchers and practitioners who are interested in developing game techniques in computational intelligence environment.

"About this title" may belong to another edition of this title.

Other Popular Editions of the Same Title

9783790813487: Computational Intelligence in Games: 62 (Studies in Fuzziness and Soft Computing, 62)

Featured Edition

ISBN 10:  3790813486 ISBN 13:  9783790813487
Publisher: Physica, 2001
Hardcover